
Voxelion
A downloadable game for Windows
A voxel city-builder about building, logistics and defending your settlement
Voxelion is a city-builder where you start with a small medieval settlement and slowly turn it into a fortified, efficient city.
You build, manage resources, shape the terrain, and defend your people from raids.
The focus is on planning, logistics and making hard decisions, not on fast clicking.
Build your settlement
Start small. Place buildings, assign settlers to work, and expand as your population grows.
Every building needs space, workers and resources, so planning your layout matters from the very beginning.
Your city is not static — it grows, changes and slowly becomes more complex.
Shape the world with terraforming

The world is fully voxel-based and terraformable.
You can raise hills, dig trenches, flatten land for farms or use the terrain to improve your defenses.
Terraforming is not just visual — it directly affects gameplay.
Defend your city

Your settlement will be attacked.
Build walls and gates, position defenses, and prepare for raids.
Good city planning makes defense easier. Bad planning makes every attack painful.
Manage production chains
Resources don’t magically turn into finished goods.
You need proper production chains:
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Wood → Planks → Bows
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Grain → Flour → Bread
Raw materials must be processed, stored and delivered.
If one part of the chain breaks, everything slows down.
Keep your settlers productive
Settlers are affected by food supply and overall conditions.
Happy settlers work faster. Hungry or unhappy ones slow your city down.
Balancing production, food and defense is a constant challenge.
Storage and logistics matter
(Screenshot: different warehouse types)
Not everything goes into one magic storage building.
Different goods are stored in different places, which forces you to think about logistics and city layout.
Where you place things matters.
Current state of development
Voxelion is in active development and already includes:
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City building in a fully voxel world
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Terraforming
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Walls and gates
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Raids and basic combat
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Multiple production chains
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Settler productivity and morale
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Different storage types
The game is being updated regularly with new systems and improvements.
What’s planned for the future?
- A technology tree with different progression paths — from a medieval village to a steampunk or magic-based city.
- Full 3D terraforming that will allow tunneling and underground building.
- Multiple factions and races, each with their own strengths and playstyle.
- Heroes that will lead your people to victory.
- POI's, from simple mob spawners to structures that hold artifacts.
- AI opponents and multiplayer.
- Adjustable game rules, letting you choose anything from a peaceful city-builder experience to constant survival combat.
- A “storyteller” system that creates dynamic events and makes each playthrough feel different.
- Strong modding support, with content added through simple JSON files and Lua scripting.
| Updated | 1 minute ago |
| Published | 17 days ago |
| Status | In development |
| Platforms | Windows |
| Release date | 17 days ago |
| Rating | Rated 5.0 out of 5 stars (2 total ratings) |
| Author | Cube Heads Studio |
| Genre | Strategy |
| Made with | Unreal Engine |
| Tags | City Builder, Medieval, Sandbox, Voxel |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard, Mouse |
Purchase
In order to download this game you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:
Development log
- 0.1.2 Update11 days ago
- 0.1.1 update16 days ago
